ALL LEVELS

Body Mechanics
with Kyle Kenworthy

Learn how to approach and animate an advanced body mechanic shot.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Becoming a Better Artist
with Rob Chang

Find out how Rob has helped hundreds of artists improve the world over.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jul. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Absolute Beginners
with Anne Pogoda

Learn the basics of drawing and painting the human figure, creatures and animals.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jul. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Biomedical Imaging in 3D
with Giorgio Luciano

Learn to create realistic 3D images of biological particles.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jul. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Advanced Matte Painting
with Heather Abels

Take the Matte Painting skills you have, and apply them to real world scenarios.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Jul. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Character Facial Rigging for Production
with Wade Ryer

Learn how to make character faces come alive!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Cloth Simulation
with Steve Sandles

Steve Sandles, Framestore London, covers many aspects of cloth in CG
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Intro to Digital Matte Painting
with David Luong

This workshop is useful for beginners in digital mattepainting as much as for the ones who already have proficiency in it.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Rigging Techniques: Cartoon to Realistic
with Nico Sanghrajka

Learn advanced rigging techniques that can be applied in cartoony and creature rigs.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Jul. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Photogrammetry for Games
with Jonathan Rush

Learn how to create fully textured high poly models from photograph data with Photogrammetry!
workshop-level-i I
6 Weeks 6 WEEKLY UNITS (starts: Jul. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Mastering Destruction in Houdini
with Keith Kamholz

Learn in-depth technical working knowledge of Houdini fractures & rigid body simulations.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Concept Art: From 2D to 3D
with Luca Nemolato

Learn techniques to bring your concepts to a new level of realism!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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VEX In Houdini
with Anastasia Opara

Learn to speak VEX with LookFX's Shaun Lipowski
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Jul. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Rigging for Games
with Ehsan Kiani

Learn the basics of rigging for video games in Maya while also utilizing Unreal Engine's game template
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Motion Graphics
with Nik Hill

Learn the basics of motion graphics while utilizing skill sets used in the industry
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Introduction to FX using Houdini
with Saber Jlassi

​Learn step-by-step through the construction of a production ready scene in Houdini.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Aug. 30) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Hair & Fur Creation for Games
with Johan Lithvall

workshop-level-i I
- Weeks - WEEKLY UNITS (starts: -) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Hard Surface Modeling for Films
with Jay Machado

workshop-level-i I
- Weeks - WEEKLY UNITS (starts: -) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Stylized 3D Asset Creation for Games
with Kevin Griffith

workshop-level-i I
- Weeks - WEEKLY UNITS (starts: -) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Intro to Rigging
with Fabio Siino

This course is an introduction to rigging. We'll explore how digital characters are brought to life using simple controls.
workshop-level-f F
- Weeks - WEEKLY UNITS (starts: -) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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FX for Games
with

workshop-level-i I
- Weeks - WEEKLY UNITS (starts: -) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Fluids FX Using Houdini
with

Jump to the next level using Houdini to simulate fluids.
workshop-level-i I
- Weeks - WEEKLY UNITS (starts: -) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Pyro FX Using Houdini
with

Learn the power of Houdini and it's native fluid solver - PyroFX
workshop-level-i I
- Weeks - WEEKLY UNITS (starts: -) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Crowd Simulation
with

Crowd Animation is a versatile skill for any character animator.
workshop-level-i I
- Weeks - WEEKLY UNITS (starts: -) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Mechanical Rigging
with Tim Coleman

An exploration of solving various Mechanical Rigging challenges in Maya and putting it all together in a final project.
workshop-level-i I
- Weeks - WEEKLY UNITS (starts: -) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Abstract Effects in Houdini
with

Explore abstract effects, through to motion design in Houdini
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Nuke Compositing for 3D Artists
with Nick Deboar

This is the perfect course for anyone who produces or works with 3D renders.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Apr. 24) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Lighting and Shading with Arnold for Maya
with Nick Deboar

This course will cover all the major elements of Arnold including render settings, lights and shaders.
workshop-level-f F
5 Weeks 5 WEEKLY UNITS (starts: Apr. 24) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Scripting & Tool Dev. for Maya
with Nico Sanghrajka

Learn to script and write your own tools to extend Mayas capabilities and speed up your workflow!
workshop-level-i I
Weeks WEEKLY UNITS (starts: Jul. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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OUR INSTRUCTORS

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PERSONAL MENTORING

Receive personal mentoring and guidance from high-end artists, who are experts in their field.

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ONLINE TRAINING

Learn online from anywhere in the world in a supportive, interactive class environment.

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LIVE WEBINARS

Live webinars suitable to different timezones are recorded for your future viewing.

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FORUM ENVIRONMENT

Work from your office or home, anywhere in the world, whenever you want.

  • “ You’ve shown us all where the path is, and explained how to cross it safely, heck you’ve even given us a map, a list of supplies, and team to journey with. It’s simply up to us now to shape up and put in the time and effort to get there... ”
  • “ To join this workshop was one of my best decisions in my career as an artist...If you are willing to learn texturing the professional way - then this workshop is a must! ”
  • “ I love this guy's (Bryan's) work and was very happy to be able to watch him in action over the course. I would take this class again. ”
  • “ Mauro always took time to help me, no matter day or night, he was always there! ”
  • “ I learned so much during these 8 weeks concerning texturing and production workflows that I feel that I can tackle more complicated projects than ever before. You will have the same feeling after this workshop - that´s for sure! ”
  • “ Great course, great teacher, was well worth the money... ”